10th March 2010 - 12:05 PM
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Killzone 2 (PS3) Rules

Rosters

1. All players participating in a match must be on the roster for at least 24 hours and can't be updated within the past 12 hours prior to the match start time indicated in the accepted challenge.
2. The green light between every player on a roster will show whether or not a player is eligible.
3. Users are permitted to be listed on only one team on each ladder at any given time. Players or teams breaking this rule will be dealt with accordingly.
4. Guests are not permitted to participate in clan matches. Any clans found using guests in a match forfeit any right to submit a ticket for any roster problems.
5. All roster spots must be comprised of only one valid Playstation 3 gamertag. Spelling and spaces must be exact, but is not case sensitive.
6. It is each teams responsibility to make sure there are no roster issues with either clan. By accepting the challenge and entering the room, you will be liable for any roster issues with your team, so please check before sending or accepting a challenge.
7. Team or Player names will not contain foul language, disparaging remarks, hateful or racist names.
8. Blast messages will be subject to forum rules.

Challenges

1. For a match to be official, the challenge must be accepted in the match scheduler.
2. When you challenge a team, make sure you fill out all the necessary fields.
3. Should a team need to cancel a match already accepted in the match scheduler, they must do so at least 24 hours before the scheduled start time of the accepted match by submitting a ticket.
4. The accepted challenge can also be removed at any time if both teams agree, and both teams must submit a ticket requesting the challenge be removed.
5. Any challenge accepted after the scheduled match time will not be awarded a no-show win. The challenge can be removed after you have submitted a ticket.
6. Clans cannot play against each other before 24 hours have passed. If you encounter the same clan again through the matchfinder and 24 hours haven't passed you must send in a ticket to get the match deleted.

Create Game Rules

* Standard Challenge Option Settings


Rocket Launcher : Off (Banned by default)

Ban Assault Class : On/Off ( Decide whether the Assault Class will be banned for the match)

Ban C4: On/Off( Decide whether C4 will be banned for the match)

Ban Bots : On/Off (Decide if both engineer turret bots & Tactician air support bots will be banned for the match)

* Deployment of ANY bot in a banned game will be a loss of map for the team *

 

League Rules: ON/OFF 

League Rules ON overdides ALL challenge options. League Rules games MUST be played using the League Rules game settings ONLY. ** NO Mixing of rule settings is allowed**

 * League Rules Game Settings*

 

-M82 Assault Rifle - ON

-STA52 Assault Rifle - ON

-STA18 Pistol - ON

-ALL other Weapons (inc M4 Revolver) - OFF

-Frag Grenades - ON

-Medic and Tactician Class - ON

-ALL other classes - OFF

-Tactician Air Support is strictly forbidden

-Medic/Revive gun Kills Allowed

*Use of any banned badge, weapon or bot will result in loss of map*

 

Password : "Challenge Defined"

 

 

* General Match Settings


Warfare Mode

Best of: 3 / 5 / 7 Warfare Maps

Time Limit: 5 minutes for ALL MODES

Body Count Kill Limit : 50

Assasination Defend Limit : 1min (Default Setting)

Capture And Hold : 100 points + 10 second capture time

Search And Retrieve : 3 flags (Default Setting)

Search And Destroy Detonation Time : 45 seconds

Friendly Fire: ON

Ranked Match:ON  Clans must NOT enter an unranked match to play an official challenge, if the host refuses to remake the match settings as ranked, contact a member of KZ staff immediately.

Spectators : OFF Any Clan(s) Caught Abusing This rule Will Be Removed From The Ladder. 



Matches

1. When setting up a match the lowest ladder ranked team will set up all 3 (or 5) maps (unless opposing team has a higher connection for more players) and they will be played through to the end
2. All matches must be played in their entirety unless both teams agree to postpone the match or remove the challenge. If agreed, both teams must submit a ticket requesting the postponement or challenge removal. A referee can be contacted to witness the agreement details.
3. A clan match will consist of at least 6, but no more than 16 players on each team. Unless a specific team setup (10vs10) was specified in the challenge details, it is up to the teams to decide the team setup before the match. If both teams cannot agree upon a team setup, 6vs6 will be used as the default.
4. All matches are to be private passworded rooms - this allows ease of set up, and the ability to fully customise the room to the needs of the challenge.
5. If the match is to be postponed/removed, include in the ticket the date and time of when the match will resume. If a match is to be removed or postponed, both clan leaders must write a ticket asking for this to be done, unless a Referee is contacted, in which case the Referee will handle the ticket.
6. The team that is ranked higher will select the first map's side choice. The lower team selects on the second map.
7. The team that has won the most rounds in the first two maps of a best of 3 chooses what side to go as in the deciding match. In the event of both teams having the same count, then the highest ranked team chooses what side to go as. In a best of 5 situation, if the game goes to a deciding round then the team that has won the individual rounds out of the 4 that have been played gets to choose. Again, in the event of a tie, the highest ranked team chooses.
8. The winner of the Map is decided by the in game mechanics - at the end of all the rounds, the game prompts the players as to which faction has won.
9. In the event of a Warfare map Tie, then the game will move onto the next Map. Here is a Best of 3 Map Example :

* In a best of 3 Warfare Map Challenge situation, if the first game is drawn, a team still has to win 2 Maps in order to win the battle.

* If 2 out of 3 maps are drawn,and one team has 1 win, the team with the one Warfare map win, will win the overall challenge.

* In the event of 3 ties, the first map will be replayed, and the first team to win a map will win the challenge.



1. Please make sure you have proof of every round and map you played. This to make sure we can take action, i.e. if (when) a team doesn’t report the loss. This action can only help to avoid problems that may arise, and although isnt compulsary, is deemed as important to try and do if possible.
2. If lag from one player proves to be an issue which could affect the outcome of the match, then you must contact a Referee. The Referee will decide whether this player's lag could affect the outcome of the match, if it is so he will order the player to step down from the war, and it is up to the player's clan to organise another player within 10 minutes, or face playing the war a man down.
3. If you or your clan notices that the settings of a map have been done wrong, then you must order your clan to leave the room immediately. You must then contact the other clan and inform them of why you have left the room. If this continues to happen, then contact a Referee, and he can spectate and make sure the original settings from the challenge are upheld.
4. If you do not leave the room and continue to play the rounds, then in doing so, you have agreed to the settings that the host has put up, and you lose your right to report via ticket about this incident.
5. If an ineligible player plays one round he is eligible to play the whole match, so be sure to check your opponents roster against their fielded players before you start the match. Contact a referee if your opponent doesn't replace him and insists on playing him.

Disconnections (Warfare)

1. If a player drops/disconnects, the round will continue and the team that lost the player will play short handed until an eligible player is re-invited. Should a player select the wrong team, they must wait out the 30sec timer before joining the correct side and entering the game.
2. In the event of a room drop/host disconnection the match will resume from where it left off, with the scores the same on both sides. For example, if 2 rounds have been played, removed 2 rounds from the set up and carry on.
3. To ensure scores are the same when the match is restarted, proof may be neccessary. (if the opposing team claim that your score wasnt what you say it was, and you have no evidence of the scores, the round will be started from scratch.)


No-Shows

1. Failure to show for a scheduled and accepted match will result in a forfeit. Forfeits will only be awarded if you have an accepted challenge.
2. A team has 20 minutes to show-up and be ready to start the match.
3. To receive a no-show win, you must contact a referee within 20 mins of the allowed extra time, and have them verify the no-show.
4. The referee who deals with your no show situation will submit the ticket awarding you the no show, any tickets submitted by users will not count unless valid proof is given.
5. Any challenge accepted after the scheduled match time will not be awarded a no-show win. The challenge can be removed after you have submitted a ticket.
6. A match is considered a no-show if a team does not turn up.
7. You must provide proof if your clan sends in a ticket for a no-show. It will not be awarded without this proof, or the verification of a Referee.
8. In order to be eligible to receive a no-show win, your team must have the required number of players as specified in the challenge.


Reporting

1. The losing team is responsible for reporting the loss within 3 hours of the completed battle. Failure to report a loss within the time period or submitting a ticket explaining why it wasn’t reported will result in a warning increase on the clan and the relevant loss of XP to the offending team. Any clan reaching the warning level of three (3) is subject to deletion and banning.
2. Any clan who doesn't respond to an admin's e-mail regarding the non-reported battle or reporting the loss before the specified time limit in the email, will be deleted and the leader of the clan will be subject to a 1 month ban from the arena.
3. Please don't submit a ticket about the other team not reporting their loss unless the 3-hour time limit has expired, or you had problems in the match justifying a ticket.

Tickets

1. Do not IM the staff inquiring about the status of a ticket or risk your team losing XP. We receive many tickets from our users, and they are handled in the order they are received. Admin's decisions are final.
2. When submitting a ticket, fill out all applicable fields. Submitting an incomplete or incorrect ticket will simply be closed without being processed.
3. Tickets that are submitted that prove to have false information are subject to clan deletion and removal from the ladder. Lengths of bans will be determined on a case by case basis.
4. When submitting a ticket to have challenges removed, list all challenge ID Numbers that need to be removed in one ticket. Please don’t send a ticket for each challenge when requesting multiple challenges to be removed, put all the information in one ticket.
5. If clans are found guilty of lying about the outcome of a match in a ticket then they will be punished at the admins discretion

Cheating

1. We have a ZERO tolerance policy for cheating here at Consolegaming. Greedy teams who come here to cheat the ladder system in ANY way will be removed from the ladder and banned from the website.
2. "Glitching" and abusing the In-Game mechanics in ANY way is not tolerated. Our goal is to give the online gaming community a place to compete with others and we will not allow cheaters to get in the way of that goal.
3. If you witness your opponents taking advantage of the game mechanics in ANY way please gather as much evidence as possible (i.e. recording equipment and/or referee) and then submit that in a ticket and we will then assess it. If you are unable to submit any proof please still submit a ticket so that it can be kept on record and we will be able to look this up for any future/past complaints against this clan.
4. If your team receives a win that wasn’t earned or played, submit a ticket to have it removed. Failure to do so may result in your team being deleted and/or banned.
5. If you give out free wins to other teams you are subject to have your account deleted and/or banned.
6. If a team is found to be glitching or cheating in a match they will lose the match, have their account deleted and be possibly banned from the consolegaming.eu website. Bans will be decided on a case-to-case basis.
7. If you think a team is abusing the rules, you must provide valid proof or contact a referee to come and witness their abuse. Administrators will then look into the case and determine the punishment on a case-to-case basis. Accusations with no proof will not be tolerated and may result in handing out warnings.
8. You are not allowed to add another member to your roster or allow him/her to join any other roster in the same ladder if they have the same IP address.
9. Using a coloured name or clan tag within a ConsoleGaming set up match is not allowed. If a team or a player from the team is found to be using this, then their team will void the match. If found to be doing this on a continuous basis, then the clan will face a ban from the Ladders.
10. Clans using any named 'No Go' area will forfeit the match, and may, at the Head Amins discretion be removed from the ladder. A frequently updated list of No Go areas can be found here -http://forum.consolegaming.eu/showpost.php?p=149806&postcount=1

 

Referees

1. If you have any problems during a match, you may contact a referee by MSN to answer any questions you may have. Please contact a referee first as this is their job. Only contact an admin if you're unable to get a response from any of the referees.
2. If you anticipate referees will be needed for a clan match, you must request them 48 hours in advance of a scheduled and accepted match in the match scheduler. Only request a referee if you have had issues with a team in the past, and only if you truly believe there will be a problem in the match that would require the referee's assistance. If this is the case, submit a ticket under the "Referee Problem" heading. In the ticket, please include a short description of why you think the referee will be needed, and the accepted challenge ID #. After we receive your ticket, we will respond to it with the contact information of the referees assigned to your match. Referees in a match will have sole authority over how disputes are handled. The referee will be making the room to ensure no outside users are able to join the spectators.
3. If referees are called into a battle for any reason, all players will keep the referees un-muted at all times. The referees may mute players at their discretion. Referees may call out a players name at any time and the player must respond within a reasonable time in order to verify they do not have the referee muted.

Punishments

1. Warnings are given out per incident, for the reasons listed above. Warning consequences are as follows:
1. First Warning - Deduction of 50xp.
2. Second Warning - Deduction of 100xp.
3. Third Warning – Suspension/deletion of account and deduction of 150xp
2. Failure to report a loss, and not responding to a 24 hour no report email, or sending a valid ticket explaining why you didn’t report: 1 month ban and loss of account.
3. Lying to an admin about the outcome of a match: month ban and loss of account.
4. Abuse of glitching and/or cheating will be determined on a case-to-case basis and can range from a verbal warning to a lifetime ban.
5. Staff abuse will NOT be tolerated, any form of staff abuse; on any messaging service, IRC, IM, MSN, the forums, or in tickets will not be tolerated. Anyone caught abusing staff is subject to a ban of any length, depending on the situation which will be handled on a case-to-case basis.

Tournaments

1. All tournament matches count for the bracket and the ladder unless stated in the tournament rules.
2. If there is not an accepted challenge by the deadline, further action may be taken against your clan and you may be removed
3. If you are knocked out of the tournament, or are part of a team that has been knocked out of the tournament, you will be 'cup-tied' and unable to play for another team competing in the same tournament.


Leagues

1. All League matches will count on the ladder unless stated in the league rules.

2. Teams are required to play each and every other twice.

3. Game hosting will take on a home and away format as generated by the league fixtures.

4. A strict deadline and loss reporting policy will be enforced. A strike will be issued to any team missing a deadline or valid no loss report ticket issued against them. A combination of any two strikes will be removal of that team from the league.

5. The 'cup tied' rule is applicable to leagues. 

 

Crowns

1. If a clan receives the crown, from the moment they receive it, they will have to play at least 1 match against top 10 opposition every week.
2. If a crown holding team disbands, it will be awarded to the highest ranked team on the ladder providing that it is still an active team. Otherwise, it will be awarded to the next highest active team which has a ping level of or more.
3. The crown holders must play at least 1 match overall a week.
4. If the crown holders are challenged by a top 25 clan to play all modes. They must accept or resend at least 2 of the challenges every 10 days.
5.The crown holders must defend the crown in every match played that is recorded on the clan ladder
6. Failure to adhere to any of these rules will result in being stripped of the crown, which will then be handed out by the Head Admins discretion.

Complaints

* We take complaints very serious and will deal with every complaint accordingly. CG is still growing and every input whether it's a complaint, or comment is always welcome to make CG a better competing website.

1. If you have a complaint regarding staff decisions for example with tickets, decisions, etc. Please contact one of the Sony Platform Admins; Lanky, Stoned Ste or Varmint.
2. If you have a complaint regarding staff behaviour, whether it's online, on our website or msn contact the one of the Sony Platform Admins; Lanky, Stoned Ste or Varmint or Arena Head Admin; PapaLazzaroux.


Site Wide Rules